addEvent.js 3.58 KB
/**
 * addEvent & removeEvent -- cross-browser event handling
 * Copyright (C) 2006-2007  Dao Gottwald
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2.1 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
 *
 * Contact information:
 *   Dao Gottwald  <dao at design-noir.de>
 *
 * @version  1.1.7
 */

function addEvent(o, type, fn) {
	o.addEventListener(type, fn, false);
}
function removeEvent(o, type, fn) {
	o.removeEventListener(type, fn, false);
}
/*@cc_on if (!window.addEventListener) {
	var addEvent = function(o, type, fn) {
		if (!o._events) o._events = {};
		var queue = o._events[type];
		if (!queue) {
			o._events[type] = [fn];
			if (!o._events._callback)
				o._events._callback = function(e) { Event._callListeners(e, o) };
			o.attachEvent("on" + type, o._events._callback);
		} else if (Event._fnIndex(o, type, fn) == -1)
			queue.push(fn);
		else return;
		Event._mem.push([o, type, fn]);
	};
	var removeEvent = function(o, type, fn) {
		var i = Event._fnIndex(o, type, fn);
		if (i < 0) return;
		var queue = o._events[type];
		if (queue.calling) {
			delete queue[i];
			if (queue.removeListeners)
				queue.removeListeners.push(i);
			else
				queue.removeListeners = [i];
		} else
			if (queue.length == 1)
				Event._detach(o, type);
			else
				queue.splice(i, 1);
	};
	var Event = {
		AT_TARGET: 2,
		BUBBLING_PHASE: 3,
		stopPropagation: function() { this.cancelBubble = true },
		preventDefault: function() { this.returnValue = false },
		_mem: [],
		_callListeners: function(e, o) {
			e.stopPropagation = this.stopPropagation;
			e.preventDefault = this.preventDefault;
			e.currentTarget = o;
			e.target = e.srcElement;
			e.eventPhase = e.currentTarget == e.target ? this.AT_TARGET : this.BUBBLING_PHASE;
			switch (e.type) {
				case "mouseover":
					e.relatedTarget = e.fromElement;
					break;
				case "mouseout":
					e.relatedTarget = e.toElement;
			}
			var queue = o._events[e.type];
			queue.calling = true;
			for (var i = 0, l = queue.length; i < l; i++)
				if (queue[i])
					queue[i].call(o,e);
			queue.calling = null;
			if (!queue.removeListeners)
				return;
			if (queue.length == queue.removeListeners.length) {
				this._detach(o, e.type);
				return;
			}
			queue.removeListeners = queue.removeListeners.sort(function(a,b){return a-b});
			var i = queue.removeListeners.length;
			while (i--)
				queue.splice(queue.removeListeners[i], 1);
			if (queue.length == 0)
				this._detach(o, e.type);
			else
				queue.removeListeners = null;
		},
		_detach: function(o, type) {
			o.detachEvent("on" + type, o._events._callback);
			delete o._events[type];
		},
		_fnIndex: function(o, type, fn) {
			var queue = o._events[type];
			if (queue)
				for (var i = 0, l = queue.length; i < l; i++)
					if (queue[i] == fn)
						return i;
			return -1;
		},
		_cleanup: function() {
			for (var m, i = 0; m = this._mem[i]; i++)
				if (m[1] != "unload" || m[2] == this._cleanup)
					removeEvent(m[0], m[1], m[2]);
		}
	};
	addEvent(window, "unload", Event._cleanup);
} @*/